It doesn’t all must look the identical.
I’m certain I’m not the one individual mildly pissed off by apps the place it’s immediately apparent that the Android app appears to be like an identical to the iOS one at the price of platform match on each platforms¹. That matter has been mentioned to demise, and I’m not going to go there, however David Smith’s submit on a watchOS design conundrum this week made me contemplate one thing extra delicate.
You need to learn the entire submit, however the gist is that he ended up tweaking the positioning and spacing of how a UI aspect seemed for each completely different watch measurement. It’s a lovely demonstration of meticulous consideration to element. In isolation, every part seems to be in simply the fitting place in each screenshot, and due to that, an untrained eye might not even see variations. In actuality, there are moderately important particulars that change on every gadget.
You most likely gained’t must go to this degree of customisation fairly often, however It’s price remembering that consistency is barely vital for issues the similar individual will see often. With David’s watch designs, each individual (aside from David) is barely ever going to see one model of that rounded rectangle and can by no means know that different variations exist, and that’s price taking into account subsequent time you’re making an attempt to make an app structure work throughout a spread of gadget sizes.
¹ There are loads of excellent causes to make a cross-platform app, and it’s the right selection in lots of instances. I additionally perceive that cross-platform design is commonly a consequence of that call. However I do discover it.