In a earlier submit, I defined how one can make your NSManagedObject
subclasses codable. This was a considerably tedious course of that includes a bunch of handbook work. Particularly as a result of essentially the most handy method I’ve discovered wasn’t all that handy. It is simple to overlook to set your managed object context in your decoder’s consumer information dictionary which might lead to failed saves in Core Knowledge.
With SwiftData it is a lot simpler to outline mannequin objects so it is sensible to check out making SwiftData fashions Codable to see if it is higher than Core Knowledge. In the end, SwiftData is a wrapper round Core Knowledge which signifies that the @Mannequin
macro will in some unspecified time in the future generate managed objects, an object mannequin, and extra. On this submit, we’ll see if the @Mannequin
macro can even make it simpler to make use of Codable
with mannequin objects.
Tip: in the event you’re not too acquainted with
Codable
or customized encoding and decoding of fashions, try my submit sequence on theCodable
protocol proper right here.
Defining a easy mannequin
On this submit I want to begin us off with a easy mannequin that is sufficiently small to not get complicated whereas nonetheless being consultant for a mannequin that you simply may outline in the actual world. In my Sensible Core Knowledge guide I make a number of use of a Film
object that I exploit to signify a mannequin that I might load from The Film Database. For comfort, let’s simply go forward and use the a simplified model of that:
@Mannequin class Film {
let originalTitle: String
let releaseDate: Date
init(originalTitle: String, releaseDate: Date) {
self.originalTitle = originalTitle
self.releaseDate = releaseDate
}
}
The mannequin above is straightforward sufficient, it has solely two properties and as an instance the fundamentals of utilizing Codable with SwiftData we actually do not want something greater than that. So let’s transfer on and add Codable
to our mannequin subsequent.
Marking a SwiftData mannequin as Codable
The best approach to make any Swift class or struct Codable
is to verify the entire object’s properties are Codable
and having the compiler generate any and all boilerplate for us. Since each String
and Date
are Codable
and people are the 2 properties on our mannequin, let’s have a look at what occurs after we make our SwiftData mannequin Codable
:
// Sort 'Film' doesn't conform to protocol 'Decodable'
// Sort 'Film' doesn't conform to protocol 'Encodable'
@Mannequin class Film: Codable {
let originalTitle: String
let releaseDate: Date
init(originalTitle: String, releaseDate: Date) {
self.originalTitle = originalTitle
self.releaseDate = releaseDate
}
}
The compiler is telling us that our mannequin is not Codable
. Nonetheless, if we take away the @Mannequin
macro from our code we’re sure that our mannequin is Codable
as a result of our code does compiler with out the @Mannequin
macro.
So what’s occurring right here?
A macro in Swift expands and enriches our code by producing boilerplate or different code for us. We are able to proper click on on the @Mannequin
macro and select broaden macro to see what the @Mannequin
macro expands our code into. You do not have to completely perceive or grasp your complete physique of code under. The purpose of exhibiting it’s to indicate you that the @Mannequin
macro provides a number of code, together with properties that do not conform to Codable
.
@Mannequin class Film: Codable {
@_PersistedProperty
let originalTitle: String
@_PersistedProperty
let releaseDate: Date
init(originalTitle: String, releaseDate: Date) {
self.originalTitle = originalTitle
self.releaseDate = releaseDate
}
@Transient
non-public var _$backingData: any SwiftData.BackingData<Film> = Film.createBackingData()
public var persistentBackingData: any SwiftData.BackingData<Film> {
get {
_$backingData
}
set {
_$backingData = newValue
}
}
static func schemaMetadata() -> [(String, AnyKeyPath, Any?, Any?)] {
return [
("originalTitle", Movie.originalTitle, nil, nil),
("releaseDate", Movie.releaseDate, nil, nil)
]
}
required init(backingData: any SwiftData.BackingData<Film>) {
self.persistentBackingData = backingData
}
@Transient
non-public let _$observationRegistrar = Statement.ObservationRegistrar()
}
extension Film: SwiftData.PersistentModel {
}
extension Film: Statement.Observable {
}
If we apply Codable
to our SwiftData mannequin, the protocol is not utilized to the small mannequin we have outlined. As a substitute, it is utilized to the totally expanded macro. Which means we now have a number of properties that do not conform to Codable
which makes it unattainable for the compiler to (on the time of scripting this) appropriately infer what it’s that we need to do.
We are able to repair this by writing our personal encoding and decoding logic for our mannequin.
Writing your encoding and decoding logic
For an entire overview of writing customized encoding and decoding logic to your fashions, try this submit.
Let’s begin off by defining the CodingKeys
enum that we’ll use for each our encoding and decoding logic:
@Mannequin class Film: Codable {
enum CodingKeys: CodingKey {
case originalTitle, releaseDate
}
// ...
}
These coding keys straight comply with the property names for our mannequin. We have now to outline them as a result of we’re defining customized encoding and decoding logic.
The decoding init
can look as follows:
required init(from decoder: Decoder) throws {
let container = attempt decoder.container(keyedBy: CodingKeys.self)
self.originalTitle = attempt container.decode(String.self, forKey: .originalTitle)
self.releaseDate = attempt container.decode(Date.self, forKey: .releaseDate)
}
This initializer is fairly easy. We seize a container from the decoder, after which we ask the container to decode the properties we’re curious about utilizing our coding keys.
The encoding logic would look as follows:
func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: CodingKeys.self)
attempt container.encode(originalTitle, forKey: .originalTitle)
attempt container.encode(releaseDate, forKey: .releaseDate)
}
With this initializer and encode(to:)
perform in place, our mannequin is now totally Codable
. Be aware that in the event you’re solely grabbing information from the community and which to decode that information into SwiftData fashions you’ll be able to conform to Decodable
as an alternative of Codable
as a way to skip having to put in writing the encode(to:)
methodology.
Let’s have a look at how we are able to truly use our mannequin subsequent.
Decoding JSON right into a SwiftData mannequin
For essentially the most half, decoding your JSON information right into a SwiftData mannequin will probably be comparatively striaghtforward. The important thing factor to remember is that you could register all your decoded objects in your mannequin context after decoding them. Here is an instance of how to do that:
let url = URL(string: "https://path.to.information")!
let (information, _) = attempt await URLSession.shared.information(from: url)
// that is the precise decoding
let motion pictures = attempt! JSONDecoder().decode([Movie].self, from: information)
// remember to register the decoded objects
for film in motion pictures {
context.insert(film)
}
Making our mannequin Codable
and dealing with it was easy sufficient. To wrap issues up, I might prefer to discover how this method works with relationships.
Including relationships to our mannequin
First, let’s replace our mannequin object to have a relationship:
@Mannequin class Film: Codable {
enum CodingKeys: CodingKey {
case originalTitle, releaseDate, forged
}
let originalTitle: String
let releaseDate: Date
@Relationship([], deleteRule: .cascade)
var forged: [Actor]
init(originalTitle: String, releaseDate: Date, forged: [Actor]) {
self.originalTitle = originalTitle
self.releaseDate = releaseDate
self.forged = forged
}
required init(from decoder: Decoder) throws {
let container = attempt decoder.container(keyedBy: CodingKeys.self)
self.originalTitle = attempt container.decode(String.self, forKey: .originalTitle)
self.releaseDate = attempt container.decode(Date.self, forKey: .releaseDate)
self.forged = attempt container.decode([Actor].self, forKey: .forged)
}
func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: CodingKeys.self)
attempt container.encode(originalTitle, forKey: .originalTitle)
attempt container.encode(releaseDate, forKey: .releaseDate)
attempt container.encode(forged, forKey: .forged)
}
}
The Film
object right here has gained a brand new property forged
which is annotated with SwiftData’s @Relationship
macro. Be aware that the decode and encode logic would not get fancier than it must be. We simply decode and encode our forged
property like we’d some other property.
Let us take a look at the definition of our Actor
mannequin subsequent:
@Mannequin class Actor: Codable {
enum CodingKeys: CodingKey {
case title
}
let title: String
@Relationship([], deleteRule: .nullify)
let motion pictures: [Movie]
init(title: String, motion pictures: [Movie]) {
self.title = title
self.motion pictures = motion pictures
}
required init(from decoder: Decoder) throws {
let container = attempt decoder.container(keyedBy: CodingKeys.self)
self.title = attempt container.decode(String.self, forKey: .title)
}
func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: CodingKeys.self)
attempt container.encode(title, forKey: .title)
}
}
Our Actor
defines a relationship again to our Film
mannequin however we do not account for this in our encode and decode logic. The info we’re loading from an exterior supply would infinitely recurse from actor to film and again if actors would additionally maintain lists of their motion pictures within the information we’re decoding. As a result of the supply information would not comprise the inverse that we have outlined on our mannequin, we do not decode it. SwiftData will ensure that our motion pictures
property is populated as a result of we have outlined this property utilizing @Relationship
.
When decoding our full API response, we needn’t replace the utilization code from earlier than. It seems like we do not have to explicitly insert our Actor
situations into our mannequin context resulting from SwiftData’s dealing with of relationships which is sort of good.
With the code as it’s on this submit, we are able to encode and decode our SwiftData mannequin objects. No magic wanted!
In Abstract
All in all I’ve to say that I am just a little unhappy that we did not get Codable
help for SwiftData objects at no cost. It is good that it is simpler to make SwiftData fashions Codable
than it’s to make an NSManagedObject
conform to Codable
but it surely’s not too far off. We nonetheless need to ensure that we affiliate our decoded mannequin with a context. It is just a bit bit simpler to do that in SwiftData than it’s in Core Knowledge.
If in case you have a distinct method to make your SwiftData fashions Codable
, or you probably have questions on this submit be happy to attain out!